Hi, sorry about the long wait in between updates (couldn’t be helped).
Archive for the Homebrew Items/Spells Category
Arrow Add-ons → Things to Buff a Ranged Weapon
Posted in Homebrew Items/Spells on February 4, 2008 by random4251Spell: Ray of Randomness
Posted in Homebrew Items/Spells on January 6, 2008 by random4251Hey I created this one night when I was bored.
Ray of Randomness
Wiz/soc 6
Duration: instant
Casting time: 1 round
Save:Varies see spell description
you shoot a ray of randomness at someone
Roll 1D6
1: if rolled you take 2d4 damage No save
2: same effect as 3 but is cold damage instead of fire
3: it Deals 1D6 Fire damage per level(max 15D6)l Reflex half
4:The target Makes DC15 will save against Death (undead targeted by this effect gain 3D6 HP)
5: target makes a DC15 will save against stun
6: same effect as if you roll 3 but it deals lightning damage instead of fire damage
(mike)
Spell Bottles
Posted in Homebrew Items/Spells on January 2, 2008 by random4251I (Mike) created this a while ago with some help and comments on Dave’s part.
Item: Spell Bottles
Spell bottles give everyone who knows how to use them the ability to cast a spell stored inside sort of (yes even fighters and barbarians though they have to taught how to use them). In order to use a spell bottle properly you have to know what spell is stored inside. The way you use a spell depends on the type of action the spell does.